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Age of Fable's Profile

Our Author's latest news and articles.

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Age of Fable - Social Profile

- Noble Minion of Scribbling

For Next Level: 700xp of 2255xp complete.
700xp

Hall of Honour

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- RANDOM
Organizations | 120xp

Organisations of Teleleli

Some of the more notable organisations in the city.

- RANDOM
NPCs | 60xp

Teleleli: Forewords by the Authors

Forewords to the supplement I'm working on: Teleleli. Or, The City Never Dies; It Just Smells That Way.

- RANDOM
NPCs | 70xp

Gods of Teleleli and the Lands Around

Some of the gods worshipped in Teleleli and surrounding lands.

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Guilds
“ Magic is the lifeforce of all living creatures, and it is from it that all life is made - in areas with lots of undead, magic might actually be missing or weak, which puts a whole new spin on how dangerous the undead are. Even simple zombies can be troublesome if you're relying on mages and you hit a pocket of undead making a low-magic zone...”
Kassil
“ 'Look, lad! You see the streak of glowing green off the larboard bow? Them's the bright waters!' While the lad peered intently at the eerie glow, the old salt continued. 'Entire ships have been lost to the Bright, lad, for once you let it surround you, you'll never touch land again!'”
Wulfhere
“ A common mistake when writing adventures set in deserts is to assume that the climate is too ferociously hot to wear armor. Historically, most battles in deserts involved troops dressed in protective armor. Although they would have been miserable during the hottest part of the day or the hottest part of the year, desert weather isn't intolerably hot 24/7.”
Wulfhere
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